Building Mixed Reality Experiences for Microsoft HoloLens in Unity

NYIT Auditorium on Broadway 1871 Broadway NY NY 10023 May 21, 2017 2:30 pm - 3:05 pm

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Nick Landry

Microsoft HoloLens is the world’s first self-contained, un-tethered head-mounted holographic computing device for Mixed Reality (MR). Mixed reality blends 3D holographic content into your physical world, giving your holograms real-world context and scale, allowing you to interact with both digital content and the world around you. HoloLens lets you go beyond the screen, with Holograms that let you visualize and work with your digital content in relation to your real world, unlocking new insights and capabilities. This session is your introduction to building 3D Mixed Reality applications and games using C#, Visual Studio and Unity. Nick Landry, Senior Technical Evangelist at Microsoft, will talk about interacting with a holograms using gaze, gestures and voice. Next he’ll do an audience-friendly explanation about building 3D holographic apps in Unity with C#, using the HoloToolkit for Unity, exporting a project to Visual Studio and running it on a HoloLens device or the HoloLens Emulator. Learn how to get started building your journey into MR.